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Objective 3

Demonstrate a cross-section of baseline skills needed to create 2D and 3d art, textures and animation assets utilizing industry-standard software tools.

Pixel and Vector 

Pixel and Vector animation

DeLorean Model

3D Model of the DeLorean from Back to the Future. This was modeled in Maya and I used NURBS to model the entire car.

Revolver

Futuristic revolver modeled in Maya and textured in Maya with basic textures.

Sci-Fi Interior

3D environment built in Maya and 3dsMax of a Sci-Fi interior.

Ancient Exterior

Showcasing the models and textures of the assets.

Pokémon Fusion 3D Sculpt

Zbrush sculpt of a fusion between two Pokémon, Noivern and Chandelure.

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